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Wednesday, July 22, 2020 | History

6 edition of Artificial intelligence programming found in the catalog.

Artificial intelligence programming

  • 98 Want to read
  • 23 Currently reading

Published by L. Erlbaum Associates in Hillsdale, N.J .
Written in English

    Subjects:
  • Artificial intelligence -- Data processing.,
  • Computer programming.,
  • LISP (Computer program language)

  • Edition Notes

    StatementEugene Charniak ... [et al.].
    ContributionsCharniak, Eugene.
    Classifications
    LC ClassificationsQ336 .A78 1987
    The Physical Object
    Paginationxvi, 533 p. :
    Number of Pages533
    ID Numbers
    Open LibraryOL2380404M
    ISBN 100898596092
    LC Control Number87008981

    There are over computer science curricula in universities in the United States. Practically, every one of them includes a course entitled artificial intelligence. In fact, it appears that more people study programming techniques developed for artificial intelligence research than the study techniques for business-data processing.   This Edureka video on "Artificial Intelligence" will provide you with a comprehensive and detailed knowledge of Artificial Intelligence concepts with hands-on examples. Programming.

    The top programming languages used in Practical artificial intelligence are python, C++, Java, and Lisp. Python specifically is a highly recommended language for beginners looking to learn artificial intelligence. Other programming languages such as R, Julia, Perl, Prolog, Haskell, and Go are also used in artificial intelligence development. It mimics the human brain. Artificial intelligence enables a computer-based system or robot to perceive and act like a human. If you are unaware of the techniques of artificial intelligence and machine learning, then you are a backdated person in this technology-driven world. Because artificial intelligence spreads over our day to day life.

    Artificial intelligence research has thrived in the years since this best-selling AI classic was first published. The revision encompasses these advances by adapting its coding to Common Lisp, the well-documented language standard, and by bringing together even more useful programming tools. Today's programmers in AI will find this volume's superior coverage of programming 3/5(1). 1. Computer games–Programming. 2. Computer animation. ficial intelligence. I. Funge,John David, II. Title. QACM –dc22 BritishLibraryCataloguing-in-PublicationData A catalogue record for this book is available from the British Library. ISBN For information on all Morgan Kaufmann.


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